Philip Sloth
Now

What I'm focused on right now.

Inspired by Derek Sivers' /now page. Updated whenever the focus actually shifts — not on a schedule.

Current focus (April 2026):

  • Sloth Engine — WebGPU engine, currently rewriting the render-graph in Rust.
  • Sloth Studio — taking on one new client per month, focused on AI-integrated SMB products.
  • Blender — maintaining released addons on SuperHive, working on a new one focused on procedural materials.

Updated April 25 2026.